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    Great Conchflies in Silksong: A Double Date With Two Burrowing Bugs Great Conchflies in Hollow Knight: Silksong is a one-phase Blasted Steps duo; treat the fight as calm whack-a-mole and dodge their two moves. Some bosses announce themselves with operatic fury. The Great Conchflies announce themselves with the subtlety of two drills that have swallowed a kazoo factory and decided to redecorate the Blasted Steps. In Hollow Knight: Silksong, this pair waits near the main area of that windy biome, and in 2026 the encounter still has a reputation for being scarier on paper than in practice. The player does not need to out-chaos chaos. Treat the fight like a game of whack-a-mole played inside a sandstorm, and the twin bugs become far less terrifying. Finding the Great Conchflies Without Becoming Sandpaper The road to the lair is not a casual stroll. The player needs three specific movement abilities before the trip: Cling Grip, Drifter's Cloak, and Swift Step. Those three gifts allow dashing, gliding, wall grabbing, and wall climbing, which are all required to explore the Blasted Steps properly and to reach the double boss without turning into a very aerodynamic smear. The entrance sits on the left exit of Shellwood, and Cling Grip is needed to unlock it. Once sandworms and an absurdly strong wind greet the player, the correct biome has been found. From there, the route is a chain of platforms, dangerous enemies, and one or two moments of quiet backtracking. The Blasted Steps are not a major story zone, so a little detour is expected. At the fork where the path can go down or up, the player should choose up. Two enemies wait above, and the bell-wielding one can be annoying enough to deserve priority. After that, the wind becomes a helpful glide toward the right. Four enemies patrol the path; they can be ignored or defeated, depending on the player's patience and appetite for unnecessary risk. The next area follows to the right, where Shakra sells a map. Buying it is highly recommended before returning to the main route. Back at the climb, the rightmost wall leads to high platforms and more enemies. The spider enemies on these platforms are devilish, and touching them is a bad idea with long-term consequences. Once the player drops to the ground again, following left leads to the Great Conchflies' lair. Entering it starts the boss fight. The Fight: One Phase, Two Moves, Zero Need For Panic The Great Conchflies do not get a second phase; they get a second bug. Their shared health bar is a bureaucratic loophole: two signatures on one form. The pair has only one phase and two moves, and neither bug actually targets the player while attacking. That sounds strange, and it is, but it also means the fight is less a duel and more a pair of malfunctioning compasses arguing over north. Calm observation beats frantic button-mashing. Move What It Looks Like Best Response Burrow burst Dust appears before a Conchfly bursts in or out of the floor and walls. The player should note the dust direction, stand at the edge of the incoming path, and strike when the bug gets stuck for a second or two. If positioning feels shaky, stay near the arena center and jump or dash. Bouncing spike One Conchfly appears and spits a small spike that bounces three times before vanishing. Dash underneath the boss and hit it from below with enthusiasm. The spike is the only real distraction. The first move is the common one, and its dust telegraph is the entire strategy. The player should not chase the Conchflies around like a caffeinated moth. Waiting near the center or near the edge of the incoming direction keeps the fight readable. When a bug bursts into the arena and drills in place, that is the invitation to deal damage. The second move turns one Conchfly into a grumpy vending machine that dispenses exactly one bouncing spike. The player should dash under the boss and punish it from below. Two or three hits per moveset are perfectly fine. There is no need to force a heroic combo, and there is no need to worry about killing one boss first, because the pair shares HP. When one falls, the other escapes immediately, so the fight ends with one defeated Conchfly and one very lucky survivor. 🪡 Rewards and the Pinstress Defeating the Great Conchflies does not shower the arena with loot. The immediate reward is the noble feeling of surviving two giant insects with a combined sense of direction borrowed from a broken GPS. The real prize comes after the fight: following left leads to the Pinstress, who grants the Needle Strike ability. Needle Strike lets the player hold the attack button to perform a charged attack in combat. In practical terms, it is a can opener for future problems. The Great Conchflies may not be the most fearsome bosses in Silksong, but they are a memorable test of patience, positioning, and the ancient art of not panicking when two large insects start playing percussion with the floor.", "language": "en Once the arena goes quiet and the Needle Strike unlock settles in, many players start thinking about what to pick up next between Silksong sessions. That is where a little prep work pays off, especially if you are weighing a new title against your backlog or waiting for a sale before committing. DealNest is a handy place to check before buying, with [game price comparison]( that helps you see where a title is listed and whether it is worth grabbing now or holding off for a better offer. https://dealnesthq.com
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    It’s smart to stay alert rather than just ride the hype. Your long-term plan is solid if you’re diversified, but you should keep an eye on "whales" moving their coins to exchanges — that’s usually a sign that a sell-off is coming. Also, watch out if money starts flowing out of ETFs steadily; that means the big players are exiting. Now, you should know that in April 2026, Bitcoin has been leaning on a support level around $77,700. If it drops below that, it might be your signal to take some profits and run. The good news is that because of the GENIUS Act on stablecoins, we are less likely to face those scary, sudden total crashes like in the past. You’ve got a much better safety net now.
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    You're right, family dynamics are changing. The IRS still hasn’t updated the Section 125 rules for grandparents. To use pre-tax money for your grandkids, you must have legal custody or pay more than half of their costs. This way, they count as your tax dependents. The current laws don't meet the needs of families, so pay attention to new rules that assist caregivers. In the meantime, touch base with your HR department to see if your plan can be tweaked. If not, just stick to the current rules to avoid any extra tax costs. Taking care of your family shouldn’t be this hard.
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